okay, this one i created in 3Ds max for the basemesh and textured in Zbrush. im using 2 Zbrush version for this, one for texturing (3.5R3) and one for baking the materials into texture (3.1) cuz i've no idea how to baking the materials in 3,5, it's kinda different. So, i created colors, displacement, and normal map in 3.5 and baking it with materials in 3.1 and then apply that in 3Ds max.
and here they are the work in progress screenshots, hope u enjoyed ^^
» Click to show Spoiler - click again to hide... «
I think you're doing great ziegey..:)
ReplyDeletethank you so much Bluedianthus :)
ReplyDeletei will do my best
Although only half, but it seems nice. if allowed to know, Where the results of his gaming applications?
ReplyDelete@kang Helmy
ReplyDeletethanks for ur comment, but i don't quite understand what u mean by "results of gaming applications"...maybe u could be more precise :)
i'm not a gamer so i don't know anything about online games. Hehe..but your artworks are really great..keep it up! ^^
ReplyDeleteSehr interessanter Artikel, allerdings auch Professionell, Danke für diese Informationen mein Freund! Schönes Wochenende, Joey
ReplyDeleteHi, congratulations! You are very good :)
ReplyDeleteCaribù
You are so good at this. :)
ReplyDeleteDo you think you could make tutorials about it?
<3 GRYSH
http://gryshco.com
ziegey, you have too much software?
ReplyDeletethese good results.